InnovateED18
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    #innovateED23

    • All Sessions
    • Session #1 (9:15-10:15)
    • Session #2 (10:30-11:30)
    • Session #3 (12:15-1:15)
    • Session #4 (1:30-2:30)
    • ADST
    • Coding & Robotics
    • Communicating Student Learning
    • Design Thinking & Inquiry
    • GSuite
    • Innovative Learning Environments
    • Technology Tools
    • Other
    Computational Thinking and Coding without fear or loathing

    Computational Thinking and Coding without fear or loathing

    Lisa Read
    Coding without Computers

    Coding without Computers

    Science World BC
    Computational Thinking Across the Curriculum

    Computational Thinking Across the Curriculum

    Science World BC
    Coding in the Classroom with the Learning Partnership

    Coding in the Classroom with the Learning Partnership

    Lori Field
    Making Design Challenges with S.T.E.M. Professionals

    Making Design Challenges with S.T.E.M. Professionals

    Jenna Hutchen & Marie Reid
    Robots on the Range

    Robots on the Range

    Robert Campbell & Terry Major
    Coding, Robotics and Gamification of Learning

    Coding, Robotics and Gamification of Learning

    Amber Hartwell
    Teaching Computational Thinking Through Thinking Games (No Tech)

    Teaching Computational Thinking Through Thinking Games (No Tech)

    Amber Hartwell
    Checkmate: Game Theory and Critical Thinking in the Classroom

    Checkmate: Game Theory and Critical Thinking in the Classroom

    Sydney Hertz, Jennifer Cartwright, & Rochelle Popoff
    Micro:Bit 2.0 Beyond the basics

    Micro:Bit 2.0 Beyond the basics

    Cory Aitken
    Ozobots - Coding & Creativity

    Ozobots - Coding & Creativity

    Corinne McWhinney & Brad Ogasawara
    InnovateED18

    Innovate-ED23